Augmanted Reality Dengan Metode Marker Based Tracking Struktur Dan Fungsi Jaringan Tumbuhan
Abstract
Learning the structure and function of plants is done to achieve the basic competencies (KD)
studied. Learning the structure and function of plant tissues can be carried out well with an
interesting learning interaction between educators and students. Therefore, there is something
new by using Augemented reality (AR) which makes learning more interesting and will foster
the interest of students. The problems studied by researchers about how the description of the
needs of Augemented reality-based simulations on plant tissue structure and how the validity
and practicality of Augemented reality-based simulation media development with Marker-based
tracking method in plant tissue structure lessons. Later with the problems studied by the authors
have a goal that the use of Augemented reality later in simulation media can provide a better
learning experience that is interesting and interactive for students and students can use mobile
devices or tablets that are commonly used when accessing AR simulations. Analysis of system
problems that are being researched by the author using software and hardware that helps to work on Augemented reality for new learning for students about learning the structure and
function of plant tissues that contain 3D information. The results of the research obtained by the
author can make Augemented reality applications to increase the interest of students by
displaying 3D images and containing more interesting information to increase students to learn
in the future. The conclusion of the research that has been done to increase students' interest in
learning about the structure and function of plant tissue material
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References
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